Reinventing Humanity: The Connection Between Ecological, Personal, Social and Planetary Wellbeing. Updated for 2025

Updated: March 12, 2025

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Date: 2021-06-29 22:57:17

Reinventing Humanity: The Connection Between Ecological, Personal, Social and Planetary Wellbeing. A Conversation with Greg Asner, Deepak Chopra, Poonacha Machaiah and Rajnish Kahnna.

Rajnish Khanna, Ph.D., founder and Chief Executive Officer of i-Cultiver, Inc. and Global Food Scholar, Inc. Rajnish has served as a lead scientist in biotechnology industry and has worked at the University of California, Berkeley and Carnegie Institution for Science at Stanford University. Rajnish is a strategic biotechnology consultant, plant and soil health scientist applying multidisciplinary approaches for research and development. www.rajnishkhanna.com

Greg Asner is Director of the Center for Global Discovery and Conservation Science at Arizona State University. He is an ecologist recognized for his exploratory and applied research on ecosystems and climate change at regional to global scales. His research spans the areas of spatial ecology and biodiversity, remote sensing, terrestrial carbon cycle, coral reefs, animal-habitat interactions, and climate change. Dr. Asner has published hundreds of scientific articles and has served in numerous national and international programs with NASA, the U.S. State Department, and the United Nations. Asner is a recipient of multiple scientific awards including the 2017 Heinz Award for the Environment. He is an elected member of the U.S. National Academy of Sciences.

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<div class="flex max-w-full flex-col grow"> <div class="min-h-8 text-message relative flex w-full flex-col items-end gap-2 text-start break-words whitespace-normal [.text-message+&#38;]:mt-5" dir="auto" data-message-author-role="assistant" data-message-id="9fcf8bb8-2bfc-43d9-805b-08425ce9bd0a" data-message-model-slug="gpt-4o-mini"> <div class="flex w-full flex-col gap-1 empty:hidden first:pt-[3px]"> <div class="markdown prose dark:prose-invert w-full break-words light"> <p class="" data-start="61" data-end="686">Online gaming has become one of the most significant aspects of modern entertainment, with millions of players around the world connecting through their computers, consoles, and mobile devices. What started as a niche hobby for a small group of enthusiasts has grown into a global industry worth billions of dollars. The rapid development of internet technology, gaming platforms, and devices has fueled this growth, making online gaming accessible to people of all ages and backgrounds. Today, online gaming is not only a source of entertainment but also a social experience, a competitive sport, and even a career for many.</p> <p class="" data-start="688" data-end="1368">The history of online gaming can be traced back to the early days of the internet when multiplayer games began to appear. In the 1990s, games like <em data-start="835" data-end="841">Doom</em> and <em data-start="846" data-end="853">Quake</em> allowed players to connect over local area networks (LANs) and battle each other in real-time. These early games laid the foundation for the multiplayer experiences that would follow. As internet speeds improved, gaming expanded beyond local networks, allowing players to connect with others across the globe. The release of <em data-start="1179" data-end="1198">World of Warcraft</em> in 2004 marked a pivotal moment in the development of online gaming, with its massive multiplayer worlds and immersive gameplay attracting millions of players worldwide.</p> <p class="" data-start="1370" data-end="2099">The rise of online gaming was further propelled by the advent of free-to-play models. Games like <em data-start="1467" data-end="1486">League of Legends</em> and <em data-start="1491" data-end="1501">Fortnite</em> demonstrated the success of offering a game for free and monetizing through in-game purchases. This model revolutionized the gaming industry, as it lowered the barriers to entry for players and provided a steady stream of revenue for developers. By offering free access to games and relying on cosmetic items or battle passes for revenue, developers could reach a broader audience and create a loyal player base. 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The portability of mobile devices has expanded the reach of online gaming, making it a mainstream form of entertainment that doesn’t require a dedicated gaming console or high-end PC.</p> <p class="" data-start="2746" data-end="3518">Another factor driving the growth of online gaming is the rise of esports. Competitive gaming has evolved into a global phenomenon, with professional tournaments attracting millions of viewers and offering large cash prizes. Games like <em data-start="2982" data-end="2990">Dota 2</em>, <em data-start="2992" data-end="3003">Overwatch</em>, and <em data-start="3009" data-end="3043">Counter-Strike: Global Offensive</em> have turned esports into a legitimate industry, with professional players and teams competing at the highest levels. Esports tournaments are now broadcasted on platforms like Twitch, YouTube, and ESPN, drawing in vast audiences and generating significant revenue through sponsorships, advertising, and merchandise sales. 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Poonacha Machaiah is the CEO of @TheChopraFoundation , a 501 (c) (3) organization dedicated to improving health and well-being, cultivating spiritual knowledge, expanding consciousness, and promoting world peace. He is the co-founder of the Never Alone Movement for Suicide Prevention and Mental Health along with both world-renowned mind-body medicine pioneer and New York Times best-selling author Deepak Chopra, M.D, actress and humanitarian Gabriella Wright.